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#ifdef WORDS_BIGENDIAN
#define MAKE_UINT32(u0, u1, u2, u3) (u3 | (u2<<8) | (u1<<16) | (u0<<24))
#define MASK_UINT32_CHANNEL_0 0xff000000
#define MASK_UINT32_CHANNEL_1 0x00ff0000
#define MASK_UINT32_CHANNEL_2 0x0000ff00
#define MASK_UINT32_CHANNEL_3 0x000000ff
#else
#define MAKE_UINT32(u0, u1, u2, u3) (u0 | (u1<<8) | (u2<<16) | (u3<<24))
#define MASK_UINT32_CHANNEL_0 0x000000ff
#define MASK_UINT32_CHANNEL_1 0x0000ff00
#define MASK_UINT32_CHANNEL_2 0x00ff0000
#define MASK_UINT32_CHANNEL_3 0xff000000
#endif
#define SHIFTFORDIV255(a)\
((((a) >> 8) + a) >> 8)
/* like (a * b + 127) / 255), but much faster on most platforms */
#define MULDIV255(a, b, tmp)\
(tmp = (a) * (b) + 128, SHIFTFORDIV255(tmp))
#define DIV255(a, tmp)\
(tmp = (a) + 128, SHIFTFORDIV255(tmp))
#define BLEND(mask, in1, in2, tmp1)\
DIV255(in1 * (255 - mask) + in2 * mask, tmp1)
#define PREBLEND(mask, in1, in2, tmp1)\
(MULDIV255(in1, (255 - mask), tmp1) + in2)
/* This is to work around a bug in GCC prior 4.9 in 64 bit mode.
GCC generates code with partial dependency which is 3 times slower.
See: http://stackoverflow.com/a/26588074/253146 */
#if defined(__x86_64__) && defined(__SSE__) && ! defined(__NO_INLINE__) && \
! defined(__clang__) && defined(GCC_VERSION) && (GCC_VERSION < 40900)
static float __attribute__((always_inline)) inline _i2f(int v) {
float x;
__asm__("xorps %0, %0; cvtsi2ss %1, %0" : "=X"(x) : "r"(v) );
return x;
}
#else
static float inline _i2f(int v) { return (float) v; }
#endif